Problem with Color Correction and 3D LUT

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11 comments, last by lipsryme 10 years, 11 months ago

Hmm the color's don't seem to be an exact match with photoshop though. Something is a little off.

photoshop: http://d.pr/i/QZwQ

in engine: http://d.pr/i/u6G8

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Curious, something to do with gamma correction somewhere? Is your volume texture format defined as _SRGB or not?

Cheers!

It's not I'm doing gamma conversion in shader during lookups.

Though sampling it as linear makes it too dark.

Edit: Is there an order I have to maintain when I apply the color transforms in photoshop ?

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