Hi, I have a fairly good understanding of C++ and I made a couple of small little games in SFML. I decided to move onto OpenGL now and I was wondering whether I should pickup and get the OpenGL Programming Guide 8th Edition Version 4.3? I want your feedback on the book whether it's suitable for someone who's trying to learn OpenGL because I don't want to buy it, then find out that it's horrible and that I wasted my cash on it.
If this book is bad, then what are your suggestions to learning modern opengl? I dislike NeHe tutorials since they're old and deprecated. Also, if there's any other books that you suggest I should get then please leave a comment below or even a website to check out.
Edited by Krankles, 19 May 2013 - 08:56 PM.