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Intel HD 4000 and texture2DArray w/OpenGL2.1 & GLSL1.2


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#1 MARS_999   Members   -  Reputation: 1297

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Posted 01 June 2013 - 05:30 AM

I am trying to use GLSL 1.20 and GL 2.1 with texture arrays. I can get it to work with Nvidia and probably AMD also(haven't tried to no access to hardware).


When I try to run the same code on Intel HD 4000 GPU, the textures are all white... I see support for the GL_EXT_texture_array in the extension list, but the documentation says GLSL support or NV_geometry_program4...

 

 Any ideas people?

 

Thanks!



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#2 MARS_999   Members   -  Reputation: 1297

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Posted 01 June 2013 - 08:48 AM

From the looks of it I am guessing to do this you need the NV extensions... sad.png

 

Can anyone confirm that the AMD drivers support texture arrays under GL 2.1 GLSL 1.2?


Edited by MARS_999, 01 June 2013 - 08:49 AM.





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