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[Win - Android - OUYA ] Retaliation - Path of War ( turn based wargame )


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#21 xteamsoftware   Members   -  Reputation: 327

Posted 07 December 2013 - 10:46 AM

The latest release completely renovates the graphics of the terrain tiles.
From the next version it will also possible for users to select their preferred tileset.
We are happy to inform you that Retaliation Path of War is preparing to roll out 
our next phase of beta testing for Android and we'd like to invite you to join us.

NEW FEATURES:

 * Completely changed the graphics of the terrain tiles

 * (WIP) with the next release it will be possible to select a preferred tileset

UNDER THE HOOD CHANGES:

 * increased campaign memory allocation

 * optimized tile rendering function

 * (developer only) graphical changes in fog of war

 * (developer only) added observer mode for multiplayer games

BUGS STOMPED:

 * starting phase map directive was not applied

 * starting production was not reset after first turn

 * unit visualization during reinforcements under fog of war

 * "no enemy" event (AI) was not recognized

 * fixed max index for missions, battles and campaigns



Sponsor:

#22 xteamsoftware   Members   -  Reputation: 327

Posted 03 January 2014 - 05:28 PM

We are pleased to announce that "Retaliation Path of War" is available on Desura

 

http://www.desura.com/games/retaliation-path-of-war


Edited by xteamsoftware, 03 January 2014 - 05:29 PM.


#23 xteamsoftware   Members   -  Reputation: 327

Posted 15 January 2014 - 02:48 AM

A major release, 0.97 marks the introduction of a new gameplay mode to
"Retaliation: Path of War", codenamed "no luck". If selected, all combat
results become deterministic, making the game more similar to chess.

It is hence now possible to play Retaliation in four very different
modes: classic boardgame style, videogamer mode (faster and smoother),
arcade mode (good aim and reflexes influencing combat outcomes) and
no-luck (deterministic).

0.97 also brings a host of new features, chief among them the
possibility of hiding the UI buttons and hence play seeing only the game board.

This release also comes with a new background music and a redesigned
in-game options menu (with four levels of UI, from beginner to hardcore).

http://www.retaliationgame.com/



#24 xteamsoftware   Members   -  Reputation: 327

Posted 25 January 2014 - 07:50 AM

First OUYA video

 

 

Retaliation Path of War OUYA video, control with stick and O button.



#25 xteamsoftware   Members   -  Reputation: 327

Posted 15 February 2014 - 12:13 PM

To allow everybody to get an immediate hands-on experience with Retaliation, we have created a Flash demo version of Path of War.

No download or installation is needed and you can start "right now" practicing your tank manoeuvres and base conquering by navigating to:

 

http://www.xteamsoftware.com/site/game/retaliation_pow/

If you like the online demo, then you'll be happy to know that the full game is always freely available

http://www.retaliationgame.com/

for Windows and Linux (via wine).

Furthermore, porting to mobile platforms is well underway, with Android and Ouya versions to be released soon.



#26 xteamsoftware   Members   -  Reputation: 327

Posted 23 February 2014 - 09:13 AM

Great news for Retaliation Path of War.

Retaliation - Path of War has reached an important milestone: version 1.0, signaling the completion of the RC/Beta development  phase.

This release includes the grand finale for the second campaign and the implementation of the "split without confirmation" hardcode UI option.

 

50 Missions
22 Battles
2 Campaigns ( 15 maps )
2 Missions Mode ( ConquerHQ, NoSurvivors )
90 AI Strategy Actions

 

http://www.retaliationgame.com/

 

 

We are happy to inform you that Retaliation Path of War is preparing to roll out our next phase of beta testing for OUYA and we'd like to invite you to join us.

http://www.youtube.c...h?v=njre5ZS63Gg

 

To allow everybody to get an immediate hands-on experience with Retaliation, we have created a Flash demo version of Path of War.

No download or installation is needed and you can start "right now" practicing your tank manoeuvres and base conquering by navigating to:

 

http://www.xteamsoft...etaliation_pow/



#27 xteamsoftware   Members   -  Reputation: 327

Posted 11 March 2014 - 10:04 AM

Happy news to all players of Retaliation! 

We are happy to inform you that Retaliation Path of War android is available on GooglePlay:

 

https://play.google.com/store/apps/details?id=com.xteamsoftware.retaliationpathofwar

and for OUYA console

https://www.ouya.tv/game/Retaliation-Path-of-War/


Edited by xteamsoftware, 11 March 2014 - 07:11 PM.


#28 xteamsoftware   Members   -  Reputation: 327

Posted 26 March 2014 - 04:12 PM

We are happy to inform you that Retaliation Path of War 0.92 is available on GooglePlay:

 

https://play.google.com/store/apps/details?id=com.xteamsoftware.retaliationpathofwar

 

and first iOs video



#29 xteamsoftware   Members   -  Reputation: 327

Posted 05 April 2014 - 11:49 AM

New update for Retaliation Path of War 1.01

Complete AI : 15 states, 15 events, 60 stategies

 

https://play.google.com/store/apps/details?id=com.xteamsoftware.retaliationpathofwar

 

We are pleased to announce "Retaliation" board game first image:

board_game_1.jpg

 

and new Retaliation game

 



#30 xteamsoftware   Members   -  Reputation: 327

Posted 24 April 2014 - 05:51 AM

New update for Retaliation Path of War 1.05

Added new reference cards for game mode: Video Gamer, Board game, NoLuck

Optimize render engine

 

https://play.google.com/store/apps/details?id=com.xteamsoftware.retaliationpathofwar



#31 xteamsoftware   Members   -  Reputation: 327

Posted 12 May 2014 - 03:55 PM

New update for Retaliation Path of War.

Windows 1.10

 

http://www.retaliationgame.com/

 

NEW FEATURES:

* created new reference cards for combat and rivercrossing for all game variants

* removed all dice display in videogamer variant for combat results

* added rivercrossing chance display for videogamer variant

 

UNDER THE HOOD CHANGES:

* updated several mission info texts

* removed combat animation if "no animation" is selected among UI options

 

BUGS STOMPED:

* correctly skip movement for unit which has no available move but still movement points left

 

 

Android 1.15

 

https://play.google.com/store/apps/details?id=com.xteamsoftware.retaliationpathofwar






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