Hello everyone. I am but a humble beginner of making games.
I have not "made" a game yet, but I have experience in coding and design from games such as Roblox, Minecraft, brick-force, etc.
I have also coded in VB.NET to make applications.
I am not sure if I have been confused on the basis of an engine versus a game. Because the game I want to make is a building game. Would that mean it would be easier to make the engine? Or does it even count as an engine if its a building game? I heard many things. First off, if you make an engine first, you will take probably years making it, and when you finish, you will not have a game done. I heard the best way to accomplish this is to just make games first off, and take attributes from those to make an engine. But if I were to make this building game, does that apply?
Anyway, Here is my idea. I made some images to help explain how I want it:
I am also not sure how to implicate scripting as an actual part of the game. If so, I would either want to import python or Lua. But if I am not skilled enough to do this, I has an idea for a trigger system that will have labeled triggers such as "Touch" "Proximity" "Click" "ChangeProperty" and these triggers would cause an output of set properties in which other blocks can pick up. For example if a user "Clicked" a block, and another block was open to the input tag "Clicked1" then it will transfer set changes to be made to that block, thus having chain reactions without much coding. I think that is how happy wheels works?
Anyway, I know coding, And I know constructs of coding and how it works. I want to call myself a beginner because I have not made a game of my own, except probably a flash game I made in middle school. I just need some guidance on how to enter the field. I have great ideas i wish to express, but no team to back me up. So I have come here asking for just that.
I really want help on this project. Another question I wish to ask, is what programs could help me create this? I have thought the Blender Game Engine could help, but I am also told that if I want this game to be multiplayer, which I do, I should look into other resources. I am sure many of you have made games, some of which connect to other players. I ask for help.
For a better visual of a finished product, a recent game that came out called "7 Days" and indie horror, actually looked like what I was going for, pixel art in a 3D environment, and drawer animations etc.
-Heres my idea
-I have experience, just not in making games that are not part of another game
-Engines vs games? This is a building game, so...
-I know how to just about code fully in LUA, which is very similar to Python, and I know VB.NET, and some Action Script 2.0.
-I have many great ideas to share.
Thanks for reading if you did.