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Looking for an AI book about crowd behaviour


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#1 sheep19   Members   -  Reputation: 392

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Posted 05 June 2013 - 03:01 AM

Hi, I want to buy a book about crowd behaviour. It would be a plus if it is written with games in mind.

 

Any recommendations?



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#2 ApochPiQ   Moderators   -  Reputation: 15099

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Posted 05 June 2013 - 10:59 AM

That's... pretty open-ended.

Are you talking about psychology i.e. how real crowds behave? Or simulating that psychology? Or both?

What is your actual goal? Some books may be suitable for that purpose and some may not.

#3 sheep19   Members   -  Reputation: 392

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Posted 07 June 2013 - 06:13 PM

I am talking about both.

 

My goal is to create a game where the player controls a swarm of birds. So I need to educate myself on this topic. I know there are some tutorial / articles on the internet but I prefer to read these things from books, as they tend to explain things better and in more depth.

 

So yes, I would like to learn about the psychology and also simulating that psychology.

 

EDIT: I don't mind getting one book about the psychology and another book about it simulation.


Edited by sheep19, 07 June 2013 - 06:14 PM.


#4 ApochPiQ   Moderators   -  Reputation: 15099

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Posted 09 June 2013 - 12:07 PM

If all you need is a swarm of birds, the canonical articles on flocking and steering behaviors should be plenty to get you started. It's pretty simple stuff and doesn't really merit a whole book, generally speaking.

#5 Alejandro   Members   -  Reputation: 142

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Posted 09 June 2013 - 02:52 PM

Movement behaviour is a common topic on any AI for games  book, you can check this oune out: http://books.google.com.mx/books/about/Artificial_intelligence_for_games.html?id=1OJ8EhvuPXAC&redir_esc=y






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