Hey, I'm not so good at trigonometry and require some assistance. I want a 3D scene to move when I drag with the middle mouse button. The scene can be rotated freely in the x and y directions (2 floats xRot and yRot), a functionality I already have working. What I want is the scene to translate(move) right, left, up down(I do some calculations of the mouse position), but I want the scene to move according to its current rotation. It's hard to describe, but I think It's understandable.
edit: What I want is similar to the camera-move function you find in most modelling programs. It shifts the scene in a direction with your mouse.
Help is greatly appreciated!
Edited by Jossos, 13 June 2013 - 11:58 PM.