Hi. Is this the right forum to ask how one might go about loading a bitmap into a _____ in order to map it? I left it blank because I wasn''t sure whether or not you load it into a multidimensional array and use a pointer, a single array, or what...
Conclusion: I forgot how to load pictures into memory, and create something so that I can map them with (like a pointer?)
You should look up the OpenGL Red Book or the OpenGL Super Bible to get a better idea of what you need to do. OpenGL doesn''t provide loaders. You, or someone else, needs to do all the work of getting your bitmap data into a format that can be fed into OpenGL. Take a look at nehe.gamedev.net. Lesson 5 or 6 has texture loading in it. It should be a start.
The fanatic is incorruptible: if he kills for an idea, he can just as well get himself killed for one; in either case, tyrant or martyr, he is a monster. --EM Cioran