Are there any text libraries that rely on GL 3.3 (or higher) core context?

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8 comments, last by Promit 10 years, 9 months ago


Just out of curiosity, does anyone ever actually use the core context? To be honest, I have found very few examples of tutorials or practically anything based on it. It seems like everyone uses the compatibility profile. Should I just cave in and switch to the compatibility profile?

As far as I know, nobody actually ships games on the core profile. I use it for development, but that's just to make sure I don't accidentally fall into old habits.

NVidia actually warns you not to use the core profile, because they add runtime checks for all the deprecated functionality, and that comes at a performance cost.

Tristam MacDonald. Ex-BigTech Software Engineer. Future farmer. [https://trist.am]

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As far as I know, nobody actually ships games on the core profile.

Mac OSX, unfortunately. 3.2 Core only, and 4.x is just now going to arrive in 10.9. By the way, here are the NVIDIA slides on Core profiles. They start at page 97.

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