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Story Planning Software


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#1 Zido_Z   Members   -  Reputation: 356

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Posted 02 July 2013 - 08:05 PM

It's been years, but I remember downloading a specific program that allowed me to sort out information, research, characters, and plot points. I cannot remember if it was a script writing software or something else plot related. But since I probably won't remember it anytime soon, I was looking to see if any of you guys use a specific software to help organize your thoughts better or have a recommended list of them. Microsoft Word is okay, but it's not very intuitive to the organizing and creative process.

 

Thanks.


Edited by Zido_Z, 02 July 2013 - 08:07 PM.


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#2 TechnoGoth   Crossbones+   -  Reputation: 2647

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Posted 02 July 2013 - 08:49 PM

I've yet to find one sadly.

 

But I've started developing one for my own use with my writing as well as to learn MVC4 and WPF as my c#  has grown rusty with lack of use over the last year.

 

I've started with a basic wiki structure for organizing lore and world building.

The next step in my road map is to add structured data to entries and semantic relationships.

Then I plan on adding scene crafting and and plot arcing tools.


Writing Blog: The Aspiring Writer

 

Novels:
Legacy - Black Prince Saga Book One - By Alexander Ballard

Current Projects: Rags to Riches -prototype increment game - Design V1

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#3 xREXISx   Members   -  Reputation: 103

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Posted 03 July 2013 - 02:24 AM

I was just looking for something like this. If you find one please post.



#4 dsm1891   Members   -  Reputation: 840

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Posted 03 July 2013 - 04:35 AM

Hey,

 

there is one called articydraft. Its pretty good, Ubisoft used it for Assasins creen [what ever the latest one was :/], and lots of other top name devs use it (apparently). From what i have seen it is really good, and from a programmer standpoint, it allows the developers to send all the information needed about almost anything in the game.

 

Depending on the size of your team it can get a bit pricey. However they do, do student deals (if you are a student). Also, there was an indie company that wanted to use it, but they couldnt afford it, the indie got in touch, and they worked out a  payment plan - use it now, pay when you release the game (or something simular). They are a bunch of really friendly guys so if price is an issue there is no harm in dropping them an email.

 

 

:)



#5 Stormynature   Crossbones+   -  Reputation: 2706

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Posted 03 July 2013 - 09:37 AM

Free writing software that you can have a look at to help determine what suits you best.

 

Celtx - similar to Articydraft

Sigil - for use in Epublishing -- for example publishing an online handbook for your game

Treesheets - Note taking

Storybook - structures and organisation

Wikipad - create your own wiki

Evernote - multi-platform collaborator

ywriter5 - Scheduler



#6 Zido_Z   Members   -  Reputation: 356

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Posted 03 July 2013 - 04:17 PM

Thank you guys for the suggestions.



#7 Tom Sloper   Moderators   -  Reputation: 9148

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Posted 03 July 2013 - 07:13 PM

I posted this before but the post isn't here (weird).  Here goes again.

Two past threads on this question:

http://www.gamedev.net/topic/596071-best-technique-to-write-multiple-choice-dialogue/

http://www.gamedev.net/topic/591263-does-anyone-have-a-relationship-diagram-maker/


-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com

Please do not PM me. My email address is easy to find, but note that I do not give private advice.




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