hello . I have implemented a loader object that all true I do?
I attached the source file.
Maybe you could use Google Translate to verify your English before you post, it's undecipherable.
it is what I used.
sorry.
Let us know what language you speak fluently and I am sure that there is someone here that can translate. From looking at the source, I'm guessing Russian?
And don't apologize. Not every member on this site speaks fluent English and it is expected.
Let us know what language you speak fluently and I am sure that there is someone here that can translate. From looking at the source, I'm guessing Russian?
And don't apologize. Not every member on this site speaks fluent English and it is expected.
Thank you. Yes Russian
Rus:
???????????, ??????? ? ????? ???????? ????????? ???????? ??? OpenGL, ???????? ??? ????? ????? ?????, ???? ??????????, ????????? ?? ? ??? ?????? ??? ???? ?????-?? ????????, ??????? ??????? :)
And don't apologize. Not every member on this site speaks fluent English and it is expected.
That completely changes the meaning.And don't apologize. Not every member on this site speaks fluent English and it is understood.
Rus:
???????????, ??????? ? ????? ???????? ????????? ???????? ??? OpenGL, ???????? ??? ????? ????? ?????, ???? ??????????, ????????? ?? ? ??? ?????? ??? ???? ?????-?? ????????, ??????? ???????
Greetings, I recently decided to write a loader object under OpenGL, the source code can be found at the bottom, I was wondering whether I did or have any flaws, thanks in advance
I should have been more clear, I was not chastising you and I was not saying that you have done something wrong, I was simply pointing out a tool that I thought would help you.
Even though the translator is a bit broken, here it is anyways.
?????? ???? ???? ????? ?????, ? ?? ??????? ??, ? ? ?? ??????, ??? ?? ??????? ???-?? ?? ???, ? ?????? ???????? ?? ??????????, ??????? ? ?????, ??????? ???.
I should have been more clear, I was not chastising you and I was not saying that you have done something wrong, I was simply pointing out a tool that I thought would help you.