To be more specific, I was looking at the credits on the game manual and it listed the programmers behind the menu system, battle system, field system, etc a bunch system.
While I never been a part of a programming team, I have developed a small game that involved features on a much smaller scale. But I cannot imagine how does the team merge the systems together.
Does it always work the first time? Is the main programmer the person that does the merging?
I would think it would require a lot of communication and planning before even writing the code. How do they even keep track of this massive project and the flow of the program?
When they start the project, is it usually a prototype just to see if it works before merging more systems?
Seems pretty daunting to me. I need perspective and insight so if I ever face a situation in the industry, I would have something. To bear in mind about. The idea is exciting yet scary.
Edited by warnexus, 19 July 2013 - 10:17 AM.