I'm participating in One Game a Month and have been learning a lot about game development because of it. Ever since October of last year I've finished seven games, five of which I see in a positive light and one that won first in a game design competition.
The problem that I'm facing (and have faced on all of my games) is that I'm never very motivated by the design. I'm designing games that I think will please the crowd and will fit in my ruthless schedule, not games that I will personally enjoy.
How do I begin designing & developing games for me, not for others (or do I always have to keep others' opinions in mind)? How do I find the game I want to develop?