I recently set a goal to myself to make my own game engine, since there are problems with 2D Engines (In my opinion).
My question is how do I make the Map Editor GUI?
I want to make an intractable "tile-placement" GUI, which will on one side display the tile-set, and on a different side it will display the editor itself, which will be cut-down image of the map, one which you can place tiles by pressing on a cube on a grid.
How do I make this?
What should I do and if anyone can provide sample code for similar interactive GUI that would be appreciated.
(By what should I do I mean, what are the steps to make this).