Me and my friends are programmers.We decided to try ourselves in game design. As we don't want to find ourselves in debts, we decided to avoid investors. We want to develop and publish a couple of simple 2D games to test the ground. So we collected some humble funds to pay artists and for some other stuff like Unity. The question is: what is finally more expensive - 2D sprites or 3D models? The question is adressed to artists and modelers and to everybody who has expirience hiring them. Thanks in advance!