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Need some guidance on drawing rectangles for collision in XNA


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#1 Manhattanisgr8   Members   -  Reputation: 487

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Posted 02 August 2013 - 11:53 PM

Need some guidance on how to draw a rectangle around a brick in my breakout clone. I am using a 2d array in order to draw the map. However, I am stuck on how I can draw the rectangles around each individual brick to use for collision detection. Any advice would be greatly appreciated. Below is what I have so far. Am I on the right track, or is there an easier way to accomplish this task?

 

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