This is Lane Daughtry from TinkerHouse Games and we're really happy to announce our next game called Dwarven Delve. We think we have something really fun and unique so we're excited to finally share it with everyone.
It's an action rpg where the dungeon is built out of hex tiles. Our fun twist though is that you as the player can also rotate those hex tiles on the fly, so as you're playing the create new paths through the dungeon.
A lot of our mechanics revolve around whether monsters and dungeon features are connected to you or not and how you manage that. That's the puzzle aspect of many dungeons. Some things help when connected, some things hinder when connected, some when disconnected. Some monsters randomize the dungeon, or attack other monsters. There are traps to route monsters into. We really have a lot of fun design elements to play with.
You control a party of dwarves that have special abilities for combat or traversing the dungeon. As you progress you'll power up your dwarves by discovering the lineage of their ancestry and clan relics that need to be reforged.
That's the broad strokes. You can check out more info on the game at our website:
We also have a kickstarter running currently to help finish it if you'd like to help:
Thanks a ton for taking the time to check us out. I'm happy to answer any questions you guys have as well.
Edited by Lane Daughtry, 05 August 2013 - 06:25 PM.