Question llike in topic, but for phones that have keyboard not touchscreen.
Is it worth to make games for phones in java,
Crossbones+ - Reputation: 7562
Posted 04 August 2013 - 08:13 AM
I wouldn't bother making anything for JavaME phones anymore, unless its just as a hobby for your personal phone. (apps for them are a pain to distribute/sell as there is no central marketplace for them and Android is taking over the low end phone market)
It is worth it to make Android apps in Java though and there are a few Android phones out there with buttons as well as touchscreens.
The voices in my head may not be real, but they have some good ideas!
Moderators - Reputation: 15023
Posted 04 August 2013 - 12:14 PM
Not on topic in the Job Advice forum. Moving it elsewhere.
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
Crossbones+ - Reputation: 7022
Posted 05 August 2013 - 12:54 AM
What kind of games on what kind of phones for what kind of purpose?
Feature phones? Possibly, depending on the phone.
Note that despite being written in Java, you can't just take a Java Android game and expect it to run on BlackBerry (and vice versa). Also note that if you want to do this for fun as a hobby, you can go ahead and do whatever you want. It can be a fun learning experience. If you want to do it to make money... well then you need to do a proper market analysis.
Members - Reputation: 143
Posted 02 September 2013 - 10:02 PM
I'm interested as well.
I never really liked Java so much, I wonder if it wouldn't be better to just go directly to ECMAScript.
Moderators - Reputation: 40591
Posted 02 September 2013 - 10:17 PM
It depends on your definition of worth it.
Note that "dumb" phones are still popular in many countries because of their low cost.
There is still a market for j2me apps, it just isn't a hugely profitable one. The popularity of the devices is the low cost so they won't be spending a fortune on apps.
Check out my book, Game Development with Unity, aimed at beginners who want to build fun games fast.
Also check out my personal website at bryanwagstaff.com, where I occasionally write about assorted stuff.