Hello. You probably figured I'm one of those folks with an incredible idea that HAS to be implemented, but with no prior knowledge of what's ahead of himself. If so, then you're half-correct. I have some great ideas, but I've done my homework on the matter. Originally I've come from the spectrum of asset creation, 3d in particular, and to be honest, I want to dive into C++. And before anyone says anything, I say I care not for the manual.
I know steps beyond "Hello World" and have a good foundation on solving math problems in C++ and using headers. My main trouble is pretty much typing up the code without template. In the 3d realms where I commonly dwell, I generally practiced modeling from reference and previous creations, and had trouble with original concepts. From what I'm seeing, the same behavior is also hitting my coding skills. I ask you: How do I tackle this? I will be open to any advice on the matter, and I await any form of reply.
P.S. I don't mind starting small projects.