Hi,
I'm having troubles with old DXUT-based demos in my new Windows 8 system (I believe that is the cause, still not sure).
It seems the first time they are run, they hang for about one minute or two. Subsequent runs are fine. But if I change the executable file name or move them around the filesystem, then they will hang again the first run (so it seems to be something related with the path; note that I've the antivirus turned off).
This didn't happened to me before, so it seems it's either a problem with Windows 8 and DXUT, or with my system (I've tried it on a system with the same GPU and drivers but with Windows 7, and no problems).
The same happens with any DX SDK sample that is using DXUT. In particular, one of my projects that are having this problem is this one:
Code: https://github.com/iryoku/smaa/zipball/v2.8
Binary: http://iryoku.com/smaa/downloads/SMAA-DX10-v2.8.exe
If someone can also test this in Windows 8, and see if it hangs as well I'd really appreciate it (just to know if it's a Windows 8 problem, or something specific to my machine).
Thanks!
Jorge