I've gotten to the point where its time for non-inhouse testing of my latest game.
and for the first time in my life, i don't have any outside testers already lined up.
so i guess i'm gong to need to recruit some, or do a public beta, or something.
i mean, i need to get it into player's hands and get some feedback.
1. what should i do?
2. how should i go about it?
3. what should i watch out for?
4. in potentially releasing the game into non-trusted hands, what level of DRM protection should i include?