I am quite interested in hearing your stories about your first few games ( or attempts at games ) you have created, and how has your coding and game style evolved over the years ?
For me, my first game was coded in QBasic back in the early 90's ( 9th grade ). It was a basic music game with nothing much to is. The computer played a note, you had to guess what it was.
Later on I some how managed to make a (crappy) multi player text game using the system Net Send .
From there I never did much game wise, until I started coding in LSL . I created, and sold several casino games with realistic "Las Vegas" play style and odds. ( Made over $60 from sales before Linden Labs banned gambling. HERE are some of the source codes).
Since that time, the only game I have released to the public, was a plug in for Bukkit that added slot machines .
As far as my coding evolution, I have always been highly experimentative - being mostly "let's see if I can do this". I start personal projects all the time to see if I can create a specific part of a program, with out actually creating a "finished product" .
I do complete personal projects from time to time, however they are usually just plugins or modifications for existing programs.
Edited by Shippou, 30 August 2013 - 08:20 PM.