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The Manipulators, art thread


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#1 vatsel   Members   -  Reputation: 157

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Posted 03 September 2013 - 12:03 AM

Linkaggge:

www.themanipulators.co.uk

Facebook * Twitter

 

 

Now let's get to the art with our humble first post:

 

 

 

flatmate.jpg

 

living room.jpg

 

 



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#2 silkroadgame   Members   -  Reputation: 211

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Posted 03 September 2013 - 03:24 AM

Good drawings!


http://www.game-silkroad.com
info_game@silkroadcg.com


#3 vatsel   Members   -  Reputation: 157

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Posted 03 September 2013 - 06:15 AM

Thank you silkroad! Much appreciated

#4 rouncer   Members   -  Reputation: 291

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Posted 04 September 2013 - 08:21 AM

nice stuff!



#5 Kryzon   Prime Members   -  Reputation: 3314

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Posted 05 September 2013 - 01:37 PM

Hi Vatsel. Can you post your workflow?
What software and tools do you use, how do you collect reference, and what do you like to work on first in a piece?

Also, in that room painting, how did you work out the vanishing (or perspective) lines without having the vanishing point or the horizon line being visible in the composition?
When I do a sketch on paper and it's an unusual perspective like that one, the vanishing point lies outside the paper and somewhere around the table I'm sketching on - I had to use rulers to mark it out.



#6 vatsel   Members   -  Reputation: 157

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Posted 06 September 2013 - 04:31 AM

Thanks rouncer!

 

Kryzon, I use Photoshop and an Intuos graphics tablet for all the painting I do. As for reference, I only use a bit to get an idea for some extra things to put in the room and to try and get the different materials right. One very cool method of solving perspective problems is building the room skeleton in Google sketch up first and then printscreening the right angle and importing it into Photoshop, it usually saves me a LOT of time as then I'll already have the perspective done for me.

 

I think I should do a little tutorial on my room design, maybe that will help?

 

Thanks for the comments !

 

edit: formatting


Edited by vatsel, 06 September 2013 - 04:40 AM.


#7 Kryzon   Prime Members   -  Reputation: 3314

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Posted 06 September 2013 - 01:23 PM


One very cool method of solving perspective problems is building the room skeleton in Google sketch up first and then printscreening the right angle and importing it into Photoshop
That's a smart solution, thanks for sharing.

#8 vatsel   Members   -  Reputation: 157

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Posted 10 September 2013 - 03:07 PM

Kryzon - anytime!

 

Here's another piece of concept art

 

 

kitchen.jpg


#9 Kryzon   Prime Members   -  Reputation: 3314

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Posted 10 September 2013 - 06:43 PM

How many work days does it usually take to finish a piece?



#10 vatsel   Members   -  Reputation: 157

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Posted 11 September 2013 - 03:49 AM

Kryzon - depends on how much time I spend on the project during the day, but I'd say that it takes 14 hours of pure work.

It could take a couple of days or a week if I'm busy.

 

Thanks for the comment!



#11 vatsel   Members   -  Reputation: 157

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Posted 30 September 2013 - 07:27 PM

flatmate_ortho.jpg

 

The Queen.jpg

Attached Thumbnails

  • The Queen.jpg


#12 vatsel   Members   -  Reputation: 157

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Posted 30 October 2013 - 07:23 AM

businessman.jpg

 

bedroom.jpg

 

bathroom.jpg



#13 vatsel   Members   -  Reputation: 157

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Posted 11 November 2013 - 04:46 PM

A bit more concept art

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  • bedroom2.jpg


#14 BaukjeSpirit   Members   -  Reputation: 385

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Posted 21 November 2013 - 12:40 PM

Awesome! Some great perspective right there biggrin.png


Who stole my sweetroll?!





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