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SdkMesh conventer


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#1 sienaiwun   Members   -  Reputation: 128

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Posted 09 September 2013 - 03:11 AM

 Hi:

   I want to convert a .sdkmesh file to other mesh file like .obj file .x file or 3ds file. However, I cannot find a way. 

   The meshConverter.exe in direct sdk can only load .x file and convert .x file to sdkmesh file, althought it says it can read sdkmessh file. I have read the source code of that example. The loader there can only read .x file. So meshConverter.exe is not a solution.

   Can anybody give a hand? 

   Thanks in advance.


Edited by sienaiwun, 09 September 2013 - 10:07 PM.


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#2 imoogiBG   Members   -  Reputation: 1182

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Posted 09 September 2013 - 06:50 AM

Actually I thkink there is no direct solution, you must write it yourself.

If it is a solution to export from max/maya/... to FBX/collada/ I suggest you this::

 

Here: http://www.gamedev.net/topic/646588-scene-graph-fbx-and-stuff/#entry5085666 i've created a small topic that will guide you how to use FBX SDK to load fbx/dae/wever files an export them into your own scene format.






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