I tried to make the title as clear as possible but there is a little explanation. In some type of game such as RPG, there is a lot and a lot of information. It could be dialog, object description, or informations about a spell (name, cost, damage, effect, etc...)
My question is : How do these informations are stocked. They could be hardcoded, but I thought that parsing text files would be better. What is your opinion?