Well I decided to look into the topic of global illumination, and as seen, many of those demos use the Sponza Scene (From Crytek), because of its complexity. And, well, I tried it as well, but my loading time seems quite high just for the Sponza Scene. (Loading the file, creating buffers, and creating a simple texture material).
Loading time for my project: 21.9 Seconds (21 for Loading the actual file, ~1 for Creating the buffers)
For those people who have tried loading this scene before, what are your loading times, are mine terrible?
Thanks, as usual.