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Game with many animation


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#1 Arvant1   Members   -  Reputation: 141

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Posted 14 September 2013 - 09:20 AM

Hi 

i have idea about 2d  game and i went to create it.

i work now with cocos2d-x and my c++ is good

but in my new game are very animation and i think that i need an tools like flash for create it .

many animation that they animation are the part of game play

a game like limbo actions but with many animation 

 

how tools you think is better for my game?

flash?

cocos?

or other tools?


Edited by Arvant1, 14 September 2013 - 09:22 AM.


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#2 PandaDragonThing   Members   -  Reputation: 311

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Posted 14 September 2013 - 11:06 AM

Almost any game will have animations as a major part of the gameplay. If you're currently working with cocos2d-x and are so-so in C++ then don't move around. Improve the skills you've began working on. It's very possible to do what you need in cocos.

Animation is never really a limiting factor of what to develop in. Unless it's like working in the 3D realm vs the 2D realm.



#3 Norman Barrows   Crossbones+   -  Reputation: 2362

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Posted 14 September 2013 - 11:11 AM

any language and/or  library that will draw a sprite, and you're good to go. as long as it runs fast enough. flash and other non-native code stuff may be a concern there.


Norm Barrows

Rockland Software Productions

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rocklandsoftware.net

 

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#4 warnexus   Prime Members   -  Reputation: 1505

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Posted 14 September 2013 - 09:13 PM

You can actually use code to dictate how your animation behaves. The code would be a list of images followed by time pairs.


Edited by warnexus, 14 September 2013 - 09:13 PM.





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