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Attaching two models


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#1 football94   Members   -  Reputation: 198

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Posted 16 September 2013 - 10:58 PM

Hi guys

 

Ive been experimenting with putting together a sword slash effect(ribbon trail) for a weapon model

and read that in order to finish the effect I would have to attach vertex 0 and vertex 1 of the triangle

strip(picture below) to the top and to the hilt of my sword model and I wanted to ask what would be the best way to do this,

any advice would be much appreciated.

 

 

                                                                   Thankyou

 

 

 

triangle strip illustration

strip1.jpg

 

 

example of what Im trying to do

Ribbons.jpg

 

link to picture

http://hollowfear.com/development/the-engine/

 



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#2 ankhd   Members   -  Reputation: 1319

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Posted 18 September 2013 - 06:47 AM

hi there.

Maybe you could place bones at the points and use the transforms to locate your starting points and not use vertices.






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