Hi guys
Ive been experimenting with putting together a sword slash effect(ribbon trail) for a weapon model
and read that in order to finish the effect I would have to attach vertex 0 and vertex 1 of the triangle
strip(picture below) to the top and to the hilt of my sword model and I wanted to ask what would be the best way to do this,
any advice would be much appreciated.
Thankyou
triangle strip illustration
[attachment=17920:strip1.jpg]
example of what Im trying to do
[attachment=17921:Ribbons.jpg]
link to picture
http://hollowfear.com/development/the-engine/