Hello, I'm Michael. I'm a game developer, at least I want to be. I'm currently finishing my MSc in Computer Science and Engineering. I'm in my last year, and I need to make a thesis, but the thing is, I'm really undecided.
I like making video games, I've been making small demos and games since I know how to program. I finished only 2 or 3 minigames in the large number of projects I've started, mostly due to lack of time and school. But I'm about to release a game for Android/iOS/WP8 next month, so hopefully that will change
To be honest, all the themes our teachers give us here for our thesis, suck. I want to do something else than a "Casual Game for iPhone". And I don't want to make something that would take 1 month to make, if you know what I mean. That said, I want something new and challenging.
What I would like to know is what are the trends the gaming industry is going to? Where could I make a difference?
What I know, What I do, what I like.
- Work with Hardware device Microsoft Kinect. ( 3 years )
- Work with Unity3D ( 1+ year )
- I like Computer Graphics ( not much experience, but not afraid to learn )
- I like making video games
- I love planning video games.
- I've played a little with Augmented Reality ( Qualcomm Vuforia )
So far, I'm more experienced with C#, but I know C++. I also know some OpenGL / OGL ES.
So based on that, I'd gratefully accept your help in my "quest" in finding a good master thesis. In Computer Graphics, Video Games, or even Artificial Intelligence, just as long as I can use that in video games as to not loose interest and stay motivated through the end.
So basically, what are the trends? Where is the industry lacking? Where could one technology be helped? What could be optimized?
PS: Also, I'm from Portugal Cheers.