Everything works fine in debug version, but when i switch to release shadows and reflection above water are somehow weird. Some objects wont cast shadows at all, and some doesn't seem to work properly. Problems with reflection are only above water. Below water works both relfection and refraction, but above water is only refraction ok, reflection is diplayed with wrong colors.
I include images, also UI textures are darker in release version. Some aren't aven visible, no idea why.
Does anyone know the possible reasons for such errors?
debug reflection
http://img.pictureup.cz/19092013/1b316d7bb5b2a3834edcb9f95d131c3e4858b906.png
release reflection
http://img.pictureup.cz/19092013/658e95aa048d149cf5687bac130f8daf2878dc91.png
debug shadows
http://img.pictureup.cz/19092013/7f865425919898796061b76a9b3d90849ca386f1.png
release shadows
http://img.pictureup.cz/19092013/8c30b92c80259e75887593cd465149eb412e4996.png
Edit:
Refraction is wrong too when rendering below water, which means rendering geometry above water to texture doesn't work as it should.