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Posted 27 September 2013 - 05:33 AM
how to open a sdl2 window from a opengl app (x-plane plugin)? With the code below I get a crash after the delay.
Posted 30 September 2013 - 11:35 AM
I don't know why the code sample from the SDL wiki crashes, but the following article may help you:
Creating an OpenGL Context in SDL 2
Posted 01 October 2013 - 01:59 AM
Went back to 1.2...
Now I don't need a window, well maybe a child window or something alike anttweakbar but using the already existing opengl window.
Edited by FGFS, 01 October 2013 - 08:22 AM.
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