How would i handle user input such as name in the device window?
Handling user input
Crossbones+ - Reputation: 7598
Posted 02 October 2013 - 01:08 AM
He is asking how to prompt the user for input.
Normally games roll their own input boxes (except those made on iOS and Android), which is a lot of work.
Otherwise on Windows you can use a MessageBox.
All other platforms and languages have something similar to this. If you are not on Windows and C/C++, find out what works on your platform/language.
I spent most of my life learning the courage it takes to go out and get what I want. Now that I have it, I am not sure exactly what it is that I want. - L. Spiro 2013
I went to my local Subway once to find some guy yelling at the staff. When someone finally came to take my order and asked, “May I help you?”, I replied, “Yeah, I’ll have one asshole to go.”
L. Spiro Engine: http://lspiroengine.com
L. Spiro Engine Forums: http://lspiroengine.com/forums