Jump to content

  • Log In with Google      Sign In   
  • Create Account


Matali Physics 2.4 supports native C++ game development


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
No replies to this topic

#1 komires   Members   -  Reputation: 133

Posted 03 October 2013 - 01:29 AM

We are proud to announce that Matali Physics 2.4 introduces support for native C++ code, the industry standard in the video game industry. The native versions of Matali Physics, Matali Render and Matali Content are now available to all licensed developers. Written in native C++, Matali Physics engine and all its additional modules combine good performance with the ease of programming (programming is similar as in C#).
 

  • Key features and benefits of native core introduced in version 2.4:
    • A complete manage core counterpart
    • Written in modern C++11
    • Optimized for multi-core CPUs
    • Can be used with any math library
    • Ready for latest mobile devices and game consoles
  • The native version of Matali Physics includes demos with full source code written in C++ for the following operating systems:
    • Windows 7
    • Windows 8
    • Windows Phone 8
    • Windows RT

Version 2.4 introduces significant changes in the development and applications of Matali Physics engine. We will be happy to see Matali Physics used in casual, crossover and hardcore games on modern mobile devices and next-generation consoles.



Sponsor:



Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS