I have made 2 days ago a topic about "how to load a map into my game". Finally, after searching over the internet and HGE forums, I have found an tutorial about tile maps in HGE and loaded a map into my game. What I cant figure out is how i can do the collision detection and my sprite dont get stuck in tiles or fall tru it?
Here are the files on Pastebin:
Some help would be apreciated.
I posted below a screen shot of the tile level.
NOTE: The player is not standing on the platform. It is rendered just above the platform.