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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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11 replies to this topic

#1 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 05 October 2013 - 08:13 PM

Story

 

Content

 

Game Information

 

Staff

 


Edited by The_Shadow_Thief, 24 October 2013 - 09:43 AM.


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#2 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 05 October 2013 - 08:14 PM

I will be adding concept art later this week hopefully



#3 Shane C   Crossbones+   -  Reputation: 1283

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Posted 06 October 2013 - 12:06 AM

RPGs take a lot of writing, more than one might think. As a question, how do you plan on tackling this?

#4 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 09 October 2013 - 06:53 AM

RPGs take a lot of writing, more than one might think. As a question, how do you plan on tackling this?

Its actually not gonna be a RPG its gonna be a Side-Scroller with basic fighting and movement

but that won't mean the story will be shallow or anything

If I am able I would like to add some rpg aspects in it but as of now that's not the plan

 

The story is taking awhile but I am determined to finish it

We are hoping that we can get this done in a year or two but we are overachievers so it will come out awesome


Edited by The_Shadow_Thief, 09 October 2013 - 06:59 AM.


#5 Blackcube Productions   Members   -  Reputation: 121

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Posted 10 October 2013 - 03:58 AM

This sounds interesting have you got any ideas on a release date as of yet?

 

By the way love the Unity3D engine it's the same engine I use for development, anyway best of luck to you with the game



#6 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 10 October 2013 - 09:33 AM

This sounds interesting have you got any ideas on a release date as of yet?

 

By the way love the Unity3D engine it's the same engine I use for development, anyway best of luck to you with the game

We have no idea but I start modeling today and thanks



#7 Shane C   Crossbones+   -  Reputation: 1283

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Posted 10 October 2013 - 09:34 AM

I have no idea but I start modeling today and thanks


You should make a timeline. It's generally good for everyone. Or so my college (seems to) think.

#8 Blackcube Productions   Members   -  Reputation: 121

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Posted 10 October 2013 - 02:51 PM

 

This sounds interesting have you got any ideas on a release date as of yet?

 

By the way love the Unity3D engine it's the same engine I use for development, anyway best of luck to you with the game

We have no idea but I start modeling today and thanks

 

Cool thats good it all starts with an idea and it sounds like a good one!

 

If you need any help just ask I'd be more then happy to assist with the Unity3D side of things.



#9 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 12 October 2013 - 07:51 PM

 

 

This sounds interesting have you got any ideas on a release date as of yet?

 

By the way love the Unity3D engine it's the same engine I use for development, anyway best of luck to you with the game

We have no idea but I start modeling today and thanks

 

Cool thats good it all starts with an idea and it sounds like a good one!

 

If you need any help just ask I'd be more then happy to assist with the Unity3D side of things.

 

 

Thanks =D



#10 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 12 October 2013 - 07:55 PM

 

I have no idea but I start modeling today and thanks


You should make a timeline. It's generally good for everyone. Or so my college (seems to) think.

 

 

Like a timeline on this site or make one for me and my friend?



#11 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 24 October 2013 - 09:20 AM

The recent changes are due too realizing that the game we imagined would fit much better as an RPG so big changes were made and it's now being done in RPG Maker Vx Ace



#12 The_Shadow_Thief   Members   -  Reputation: 121

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Posted 30 October 2013 - 09:46 AM

All info is being updated at darkmoongames.enjin.com link is in the project details







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