I would like to add volumetric cloud rendering to my engine. I am looking for suggestions and links to existing, proven solutions that I could use as a reference. A visually pleasing, highly efficient, artist-friendly, procedural solution would be ideal. Ease of implementation is appreciated too because this topic won't be the focus of my research and I won't be able to allocate too much time to it. It is required purely for demos and enhanced realism of my outdoor scenes.
Volumetric Cloud Rendering
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Posted 07 October 2013 - 05:04 AM