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Posted 17 October 2013 - 08:15 AM
Posted 17 October 2013 - 09:18 AM
Heh. I haven't played it. I always believed ratings are an extension of the well known popularity contest humans experience IRL. Some great examples of failings in rating are:
"Rate Up" (most broken) in a website is that displays Highest Rated in one click as an option, highest rated things are rated up constantly because newcomers are more likely to rate things up.
"Mix" will make the rating system irrelevant, because you'll have a "Vote 5", a "Thumbs up", a "Tweet" a "Google+" etc... why don't they have a "tell your friends", ok sometimes that is there as well. The only statistic that makes an impact may actually be hidden, such as page views and comments (looking at youtube).
"Public Friend Count" uhh, well, this is about as bad as sending chain mail around, I wish I had less friends, why does a website have to advertise what a loser I am, damn it.
"Content vs Quality" I saw a rant about this recently, when a critic rates a video game, people are confused if it is the content or the quality, and what exactly the numbers mean; although they should be reading the actual written review, or something. Every game gets a 10 out of 10 (based on 1980s standards)!
I've read about the idea guy. It's a serious misnomer. You really want to avoid the lazy team.