This is going to sound like a REALLY strange post but....
I am a professional C#/VB .NET developer, working with both desktop and web applications, who is looking to brush on up on his Java skills by writing an RPG.
Now I have had a look around, read some tutorials etc. and it all seems fairly straight forward (Building player objects, state machines, basic game loop logic etc.) however, is there somewhere I could look for a GOOD explanation of the big black box that is GRAPHICS.
In my day job I don't really use graphics as such, or if I do they are simply static images for decorative purposes, so I have never really given it much thought. We where never taught about them in any real fashion at University either.
Basically at the moment I have a state machine machine with the various game state classes etc all ready to start testing and building up. I have a JFrame and a extended JPanel to draw on....but I have no idea how I join A to B.
As I said this may sound strange but I am just stumped. This doesn't have to a beginners level tutorial or anything just one with good code samples that show the principles behind the process.
Thanks for the help and apologies if I have put this in the wrong place.