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How To Get Freeware Game Content Without Restrictions!


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#1 Newbie13   Members   -  Reputation: 103

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Posted 21 October 2013 - 05:00 AM

Hi,
 
I hope this is in the correct forum!
 
We are looking to source free games to upload on a new website we are developing for children. No revenue will be generated for the first 18 months to determine feedback etc.
 
Question: could anyone recommend a suitable source for Freeware games aimed at 4 - 10 year olds and how the licensing of such games actually works. 
 
There are numerous websites claiming to offer Freeware games without any restrictions but once the game is activated the user is restricted to a short time before they have to register on one of the main game developer companies. 
 
We are very limited on budget hence the need for freeware game content to being with and once the revenue is generated funds would be distributed accordingly. 
 
Any advice would be greatly appreciated. 
 
With kind regards,
 
Newbie13 


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#2 frob   Moderators   -  Reputation: 19019

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Posted 21 October 2013 - 11:01 AM

I'm a little confused about what you want.

 

 

There are many open source games out there right now, which you can use for free. You won't be the only person using the game, there is no exclusionary system in place. This means you will need something else to drive your potential customers to you, something other than content. These games are often already widespread because they are free with no restrictions. 

 

 

If you are looking for someone to provide you with exclusive content, games that require hundreds or thousands of hours to develop and just hand them over to you exclusively for free, that is unlikely to happen. Generally either the authors are looking to monetize it themselves, or they make it freely available to everyone as open source.

 

So, will open source games work for your needs?


Check out my personal indie blog at bryanwagstaff.com.

#3 Newbie13   Members   -  Reputation: 103

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Posted 29 October 2013 - 08:18 AM

Thanks Frob for the reply. (received no notification to say a reply was received!)

 

The game content is only a portion of the site as the business strategy focusses on several other avenues outside of the game arena. 

 

Yes, I think open source games will work but where I'm having difficulty is finding out the true licensing agreements in place and what restrictions a third party website may face by using their games. 

 

The difficulty we are having with Open Source games is they appear to be different to Freeware games and someone mentioned we should be focusing exclusively on Freeware games as opposed to Open Sourcewacko.png

 

I am not interested in exclusivity - games in use by several other websites is not an issue. We simply want to provide good quality age appropriate game content that will form part of a website while we are in Beta to test the market response. 

 

Any advice is appreciated. 

 

thanks



#4 frob   Moderators   -  Reputation: 19019

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Posted 29 October 2013 - 10:20 AM

The difficulty we are having with Open Source games is they appear to be different to Freeware games and someone mentioned we should be focusing exclusively on Freeware games as opposed to Open Source

Yes they are different.

Freeware games have all their rights retained by the original authors, and then you need to negotiate a contract with each author permitting you to use their game on your site, permitting you to make and distribute copies, releasing trademarks and other IP rights. Lawyers will be involved, as will papers with signatures.

Open source games can be used by anyone, and generally for any purpose depending on the exact open source license used. Most can be used for any purpose you want with a very small list of restrictions. Open source licenses generally include all the necessary permissions automatically so you don't need contracts with papers and signatures from the original authors. There are some exceptions, of course; for example a few of the Creative Commons open source licenses allow unlimited noncommercial use but have restrictions on commercial use. You probably still want a lawyer since it is advisable to always have a lawyer help you to CYA when using other people's IP.
Check out my personal indie blog at bryanwagstaff.com.

#5 Newbie13   Members   -  Reputation: 103

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Posted 29 October 2013 - 03:21 PM

Thanks Frob for your much appreciated feedback and insight. 

 

Open Source games it is.

 

Cheers



#6 mdwh   Members   -  Reputation: 827

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Posted 06 November 2013 - 08:00 AM

Nitpick: Any Open Source licence by definition allows commercial usage (as does any licence accepted by the Free Software Foundation). The confusion is that Creative Commons have a mix of licences, not all of which are accepted as Open Source. So Open Source is fine, but yes, the OP should be careful when dealing with Creative Commons, to see which Creative Commons licence is being used, and what restrictions it has.

Another point I'd add is that some games may have Open Source code, but proprietary licences. But still, Open Source games are a good thing to look for, for finding Free content.

There's also the website Open Game Art (which only allows "Open" content, so all can be used for commercial use).


http://erebusrpg.sourceforge.net/ - Erebus, Open Source RPG for Windows/Linux/Android
http://homepage.ntlworld.com/mark.harman/conquests.html - Conquests, Open Source Civ-like Game for Windows/Linux




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