First off, I apologize if this is the completely wrong section to post in, new here, and this seemed most appropriate.
So Hello, I'm Niall, most people call me Webbie/Webb and the short is, I'm going to go into a Game Technology course in University, that's a year away for me, and what I want to do before then is to get some initial experience in making games and have a few completed projects up my sleeve. Not necessarily full fledged games. But projects/games which have a games features such as objectives, rewards and so forth.
But I have a few questions and perhaps you lovely people can help me.
So first, I only know one language and i'm still learning via an AS Computing course and that is .NET, Do you reckon it's feasible to make a game in this? I've looked at it and seen potential but I feel like there may be some complications.
Secondly, How do I keep myself motivated? I've attempted this in the past and got somewhere then given up because I feel like if it saw the light of day everyone would think my idea/game is crap! What are your tips? How can I keep flowing and positive about what i'm doing?
For context on what my first project is, I want it to be resource management orientated, but not complex, best example I can think of is http://clickingbad.nullism.com/ I want something similar but to run in a client window, to have graphics and so forth. The theme of it however, i'm bordering on space mining so I can have fictional materials.
I feel like now is the time to do this. I've got a free week next week so lots of spare time to really get this started and it could be beneficial, and i'm taking whatever you can give guys, answers, suggestions, methods, your own experiences. Anything you really feel could help me i'm willing to listen.
Looking forward to responses and spending a lot of time here!
(Also once again sorry if this is the wrong place and such, point me in the right direction if it is!)