Anyone have ideas on how to handle dynamic text controls (like a label control) to get text to "scale"? The engine I'm using uses TTF where you specify the font size. Since scaling fonts generally look horrible I don't think drawing to bitmap then scaling would work very well. Any algo to find best font size to use based on control, height I guess it would be? As I'm typing this it almost seems like control height would maybe dictate the size of the font. Anything else to think about?
GUI aspect ratio independence
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