So, this is a 10 month project (We are 7 months into it). We released a demo but there were a lot of negative responses about the game being too confusing or too difficult. The demo is simple, only having 3 levels that cover different types of gameplay found in the game. And there are a few things that will be changed in the final version such as better voice acting, and smoother gameplay, more levels, etc.
The demo can be found here:
(It's an indigogo campaign page, but just ignore all that and click "PUBLIC DEMO [rar]". We gave up trying to reach our goal and are more worried about making the game better)
But what I really would like to know is what makes the game confusing, and what could I do to make it more enjoyable? We really want to know what would make the game more fun. There are of course things that are too late to change such as the graphics and the overall engine, but that aside I'd really like to hear some opinions.
If you have too much trouble figuring out how to play the game, there is a youtube "let's play" video up which you can watch to see how we originally meant for the game to be played when we designed it here:
Thank you for all your time,
Edited by Shade., 25 October 2013 - 12:34 PM.