Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Can I use Visual C++ 2010 Express to release free Indie games?


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
7 replies to this topic

#1 Programmer557   Members   -  Reputation: 124

Like
0Likes
Like

Posted 28 October 2013 - 09:54 AM

I already know that I can use VC++ to create games, and I'm fairly sure that I'm not allowed to actuall SELL the games that I make with it, but If I were to just make a game and release it on a site like GameJolt for free, would that break any rules with VC++?

 

I've only started thinking about this recently, and I'm probably going to switch to something like CodeBlocks soon, but I want to make sure if I need to switch for a small indie game.

 

Thanks in advance for your input



Sponsor:

#2 nobodynews   Crossbones+   -  Reputation: 2023

Like
3Likes
Like

Posted 28 October 2013 - 09:57 AM

"I'm fairly sure that I'm not allowed to actually SELL the games that I make with it" Yes you can

C++: A Dialog | C++0x Features: Part1 (lambdas, auto, static_assert) , Part 2 (rvalue references) , Part 3 (decltype) | Write Games | Fix Your Timestep!


#3 Paradigm Shifter   Crossbones+   -  Reputation: 5407

Like
0Likes
Like

Posted 28 October 2013 - 10:01 AM

No profiler in the express edition is the only minor complaint but you can download free profilers anyway.

 

You aren't allowed to distribute the debug libraries either IIRC, so make sure it runs in release mode.


"Most people think, great God will come from the sky, take away everything, and make everybody feel high" - Bob Marley

#4 EddieV223   Members   -  Reputation: 1406

Like
0Likes
Like

Posted 28 October 2013 - 02:13 PM

You should, if possible use the latest version of Visual Studio Express, which is the newly released VS 2013, also free and supports more c++11 features.  Yes you can sell software you made with it.

http://www.microsoft.com/visualstudio/eng/downloads

 

 

That said, I would recommend using an open source IDE, such as Eclipse or Qt Creator, that's just my opinion though.


If this post or signature was helpful and/or constructive please give rep.

 

// C++ Video tutorials

http://www.youtube.com/watch?v=Wo60USYV9Ik

 

// Easy to learn 2D Game Library c++

SFML2.1 Download http://www.sfml-dev.org/download.php

SFML2.1 Tutorials http://www.sfml-dev.org/tutorials/2.1/

 

// SFML 2 book

http://www.amazon.com/gp/product/1849696845/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=1849696845&linkCode=as2&tag=gamer2creator-20

 


#5 Karsten_   Members   -  Reputation: 1636

Like
0Likes
Like

Posted 28 October 2013 - 02:41 PM

The problem with using the very latest visual c++ is that your players will need to install the run times. Windows 8 comes with the 2010 run times and c++ 2010 still supports much of the new c++ standard so I would advise sticking with it a while longer. GCC (provided by eclipse cdt and qt creator) and clang doesn't have these problems so are also good solutions.

Mutiny - Open-source C++ Unity re-implementation.
Defile of Eden 2 - FreeBSD and OpenBSD binaries of our latest game.


#6 SimonForsman   Crossbones+   -  Reputation: 6169

Like
0Likes
Like

Posted 28 October 2013 - 02:41 PM

No profiler in the express edition is the only minor complaint but you can download free profilers anyway.

 

You aren't allowed to distribute the debug libraries either IIRC, so make sure it runs in release mode.

 

There are big problems as well, no support for plugins is a pretty major shortcoming.

Especially since third-party plugins like Visual Assist and Visual Lint are what makes Visual Studio better than the competitors, without any plugins  at all VS is almost as bad as Eclipse.


Edited by SimonForsman, 28 October 2013 - 02:43 PM.

I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!

#7 Tom Sloper   Moderators   -  Reputation: 10067

Like
1Likes
Like

Posted 28 October 2013 - 07:12 PM

Moving to Business and Law.
-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com

Please do not PM me. My email address is easy to find, but note that I do not give private advice.

#8 jbadams   Senior Staff   -  Reputation: 19041

Like
0Likes
Like

Posted 29 October 2013 - 04:10 AM

Just to confirm what has already been said above, you can sell programs made with the Visual Studio Express Editions, and of course you can also distribute them for free if you wish.






Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS