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#1 HeExists   Members   -  Reputation: 256

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Posted 04 November 2013 - 01:07 PM

Hi,

   I am using code::block and angelscript 2.27.1. Just now I tried to compile my app with the new release 2.28 and found the script is not creating the engine.

engine = asCreateScriptEngine(ANGELSCRIPT_VERSION);
if( engine == 0 )
{
    printf("Failed to create script engine.\n");
    return -1;
}

It is returning -1 here.

 

It is working fine with 2.27.

 

Thanks.


Edited by HeExists, 04 November 2013 - 01:08 PM.


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#2 Andreas Jonsson   Moderators   -  Reputation: 3858

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Posted 04 November 2013 - 01:52 PM

Make sure you recompile everything (both library and your application) after upgrading the library.

 

Basically the only reason asCreateScriptEngine() would fail is because the application is passing the the wrong version number, which usually happens if the project was only partially recompiled after the upgrade, or if the application and the library isn't using the same physical angelscript.h file.

 

Regards,

Andreas


AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game




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