I've been working on this game since the beginning of the year and am pretty excited about how it's coming along.
90 second gameplay video:
So what's this game like?
The first design principle is "fast to the fun." You can jump in right away with no registration or anything and find out right away if your thing or not. It's a mix of arcade style action with rogue-like elements:
- Large number of power-ups and boosts from gems, magic items, leveling up, etc.
- Increasing hordes of monsters and destructible monster generators
- Mix of procedural and pre-designed levels featuring bombs, thrones, switches, booby traps, fountains, etc.
Hope you like it!