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#1 azonicrider   Members   -  Reputation: 421

Posted 19 November 2013 - 08:55 PM

The Xbox One has 480p support!!:

 

VZeMcwA.png

 

 

That forum poster has some serious skills with predicting the future.


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#2 FGFS   Members   -  Reputation: 214

Posted 20 November 2013 - 12:28 AM

Pahh the only console that I ever might buy is the SteamBox.



#3 azonicrider   Members   -  Reputation: 421

Posted 20 November 2013 - 01:21 AM

Yea the Steambox is the most powerful out of all of them, though the controller seems too awkward for alot of games on there.


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#4 minibutmany   Members   -  Reputation: 1661

Posted 20 November 2013 - 06:50 PM

SteamBox just seems like a PC in disguise to me...I don't see much point in getting it. The money would be better spent on upgrading your PC.


Stay gold, Pony Boy.

#5 Dragonsoulj   Crossbones+   -  Reputation: 2118

Posted 20 November 2013 - 07:43 PM

SteamBox just seems like a PC in disguise to me...I don't see much point in getting it. The money would be better spent on upgrading your PC.

 

Upgrading your PC and installing Steam. Then you can use whatever controller you want.



#6 ChaosEngine   Crossbones+   -  Reputation: 2465

Posted 20 November 2013 - 09:38 PM


Then you can use whatever controller you want.

 

Unlike the steambox where you can only use..... whatever controller you want.


if you think programming is like sex, you probably haven't done much of either.-------------- - capn_midnight

#7 Dragonsoulj   Crossbones+   -  Reputation: 2118

Posted 20 November 2013 - 09:45 PM

 


Then you can use whatever controller you want.

 

Unlike the steambox where you can only use..... whatever controller you want.

 

 

Must have been misinformed. Anyway, someone was mentioning how awkward, I believe, the Steam controller was.



#8 Hodgman   Moderators   -  Reputation: 31153

Posted 20 November 2013 - 09:50 PM

SteamBox just seems like a PC in disguise to me...I don't see much point in getting it. The money would be better spent on upgrading your PC.

It is a PC, running a Linux distro from Valve, and with Steam pre-installed. There's no disguise!

 

It's for people who don't already have a gaming PC and don't want one, but do want a lounge-room gaming device, or for people that want a lounge-room PC as well as their main PC... If you're a hardcore PC gamer who's happy at their desk, Valve is not trying to persuade you to buy one -- they're already making money from you with Steam as is biggrin.png



#9 azonicrider   Members   -  Reputation: 421

Posted 21 November 2013 - 01:58 AM

 

 


Then you can use whatever controller you want.

 

Unlike the steambox where you can only use..... whatever controller you want.

 

 

Must have been misinformed. Anyway, someone was mentioning how awkward, I believe, the Steam controller was.

 

We've had d-pads for over 30 years. But the Steam controller thinks its too cool for them.


Easiest way to make games, I love LÖVE && My dev blog/project

 

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#10 ambershee   Members   -  Reputation: 528

Posted 21 November 2013 - 06:53 AM

D-pads underwent rapid decline in the mid-90s and the advent of pads with analogue sticks...



#11 azonicrider   Members   -  Reputation: 421

Posted 21 November 2013 - 02:47 PM

D-pads underwent rapid decline in the mid-90s and the advent of pads with analogue sticks...

What if Super Mario got ported to the Steambox, would you play it with analog sticksÉ


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#12 Hodgman   Moderators   -  Reputation: 31153

Posted 21 November 2013 - 03:29 PM

You'd play it with the virtual d-pad.



#13 3Ddreamer   Crossbones+   -  Reputation: 3159

Posted 21 November 2013 - 05:15 PM

SteamBox just seems like a PC in disguise to me...I don't see much point in getting it. The money would be better spent on upgrading your PC.

 

I agree but will take it one step further:

 

PCs allow me to watch movies, listen to music, probably have over 1 million videos games available (including almost all the biggest titles), program, code, game develop, use my computer like a telephone or use Skype... etc., etc.,etc., and so forth and so on... Being that I have a laptop, I have an HD "big screen" at arms length and can port it almost anywhere.  No console can do all that - not close.


Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software.  The better the workflow pipeline, then the greater the potential output for a quality game.  Completing projects is the last but finest order.

 

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#14 Servant of the Lord   Crossbones+   -  Reputation: 20377

Posted 21 November 2013 - 05:26 PM

We've had d-pads for over 30 years. But the Steam controller thinks its too cool for them.

 

The Steam controller is an attempt to make a controller that functions well in games that were designed for the mouse - those trackpads in it can switch, by software, into a mode that imitates absolute mouse movement or a move that imitates relative joystick/ d-pad movement.

 

Whether it does it well or not remains to be seen, but they weren't being different for the sake of being different. They were being different because mice on couches don't work, and every PC game is mouse-based, with only some having joystick support. They are trying to solve an actual obstacle that the SteamBox faces. No other console requires you to lean forward on your couch and use a TV tray with a mouse and keyboard to play games.


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#15 3Ddreamer   Crossbones+   -  Reputation: 3159

Posted 21 November 2013 - 05:37 PM

Plugging a game controller into a laptop fixes all those issues.  smile.png


Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software.  The better the workflow pipeline, then the greater the potential output for a quality game.  Completing projects is the last but finest order.

 

by Clinton, 3Ddreamer


#16 TheChubu   Crossbones+   -  Reputation: 4582

Posted 21 November 2013 - 05:50 PM

Bird is the word?


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#17 azonicrider   Members   -  Reputation: 421

Posted 22 November 2013 - 01:30 AM

 

We've had d-pads for over 30 years. But the Steam controller thinks its too cool for them.

 

The Steam controller is an attempt to make a controller that functions well in games that were designed for the mouse - those trackpads in it can switch, by software, into a mode that imitates absolute mouse movement or a move that imitates relative joystick/ d-pad movement.

 

Whether it does it well or not remains to be seen, but they weren't being different for the sake of being different. They were being different because mice on couches don't work, and every PC game is mouse-based, with only some having joystick support. They are trying to solve an actual obstacle that the SteamBox faces. No other console requires you to lean forward on your couch and use a TV tray with a mouse and keyboard to play games.

 

Sh!t just got real. So those trackpads have a digital mode?


Easiest way to make games, I love LÖVE && My dev blog/project

 

*Too lazy to renew domain, ignore above links


#18 ChaosEngine   Crossbones+   -  Reputation: 2465

Posted 22 November 2013 - 04:58 AM


Sh!t just got real. So those trackpads have a digital mode?

 

Essentially yes. The pad can be divided into quardants (basically an X) where each space corresponds to a d-pad direction. That's trivial. Been able to do that for years.

 

That hard part is, as servant said, figuring out how it feels. Personally, I'm skeptical.


if you think programming is like sex, you probably haven't done much of either.-------------- - capn_midnight

#19 ambershee   Members   -  Reputation: 528

Posted 22 November 2013 - 06:13 AM

I think for me it all comes down to deployment in certain games. Their demo video highlighted for me that it just didn't work as a replacement for a mouse and keyboard in games that are fairly strictly built for them.

 

The demo video where they showed CS:GO made it pretty clear that it wasn't good enough to play a PC shooter against anything other than other gamepad users - the demo showed only a 'tutorial' level with no live enemies, and it was pretty clear that the player was pre-empting the appearance of the targets, and still not hitting them anywhere near as quickly or accurately as a capable mouse user.

 

Civ 5 highlighted different weaknesses; scrolling around the map was very clearly a very repetitive, thumb-intensive operation and I would not want to do this at all. The user could also seemingly have enough accuracy to select a correct unit when they are overlapping (this can be awkward with a mouse, so with a trackpad, it must be a nightmare). Most importantly though, Civ 5 uses a lot of keyboard commands, and if you want to play at any real pace, the slow thumbing around the world map combined with a complete lack of keyboard commands just makes the game tedious and unwieldy :/



#20 Servant of the Lord   Crossbones+   -  Reputation: 20377

Posted 22 November 2013 - 01:18 PM

I think for me it all comes down to deployment in certain games. Their demo video highlighted for me that it just didn't work as a replacement for a mouse and keyboard in games that are fairly strictly built for them.

 

Yeah, the demonstration video while showing that the controller functions, also shows that it might not be the perfect replacement for a mouse and keyboard Valve is claiming, and that it'd take quite awhile to get used to it.

 

If they really want to show that it can function as a perfect replacement, get some professional/competitive gamers, get them used to the controller first, and then have them battle in games like StarCraft 2, League of Legends, CounterStrike: Global Offensive - half using the controller, half not.


It's perfectly fine to abbreviate my username to 'Servant' rather than copy+pasting it all the time.
All glory be to the Man at the right hand... On David's throne the King will reign, and the Government will rest upon His shoulders. All the earth will see the salvation of God.
Of Stranger Flames - [indie turn-based rpg set in a para-historical French colony] | Indie RPG development journal

[Fly with me on Twitter] [Google+] [My broken website]

[Need web hosting? I personally like A Small Orange]





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