Am planning on trying to build a game engine. Its gonna be an engine that would be refined or built specifically for fighters, and beat em ups. Anyway, I was kinda wondering what are the tools or libraries I may need in conjunction with OpenGL, GLSL, and C++.
- A simpler math library, support for vectors, quaternions, and so on. I have been using GLM, but I'd like to just have header file.
- A sound library, I want to be able to possibly use the pitch and tone, etc to manipulate colors, and lighting.
- A model loader of sorts, support for .obj, .max, etc..
- A GUI library.
Let me know if you know of any that meet the above criteria, and if you think of any other libs or tools that could come in handy please let me know.