I'm working with sharp dx (without the toolkit) and I'm trying to get dynamic shader linkage working. There is no real sample for dynamic shader linkage but looking into the dx sdk samples helps ;). as you can see there you need shader reflection and this is a part of the d3d compiler. While building for windows desktop everything works fine (at least if the native dlls are present d3dcompiler_4x.dll).
When building for windows store apps the application crashes as soon as i create the a shader reflection object.
The message says: d3dcompiler_46.dll is missing.
My solution to that: add the dll to the application content.. works fine, too.. but is dirty because i have to add this dll to each application
so i started a thread in the developer forum:
and one guy there got furious ;) he says my solution is not legal .. now there is no response so i decided to post this here again and ask for a better solution ;)
maybe there is a better way to get shader linkage working with sharp dx..