Multiple physics engines?

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10 comments, last by OandO 10 years, 4 months ago

You seem to be giving yourself an aweful lot of work. Is there anything you actually need that can't be met by any of the physics engines you named?

I started this thread out of a mistaken name so as for the physics engines, i will have to really test them out.

None of them is perfect, i read a detailed comparison of them including newton and they all had their ups and downs.

UNREAL ENGINE 4:
Total LOC: ~3M Lines
Total Languages: ~32

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When you crack absolutely perfect mechanics simulation with passable performance, do be sure to let the rest of us know how. wink.png

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